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Attributes and skills are similar in many regards to the same stats in other games while qualities include things like Ambidextrous, Catlike, and Quick Healer. Luckily, there are programs and apps designed to help you navigate the world of Shadowrun if the pen to paper approach isn’t working for you.Įach character has a list of attributes including but not limited to Body, Agility, Reaction, Strength, Willpower, and Logic, as well as skills and qualities. A more experienced and savvy player can truly make the exact character of their dreams, but newer players may find the process overwhelming. Most of us are familiar with the charts you may have to reference to make characters in other systems, but few are as headache inducing as Shadowrun. The grittiness of the world is almost its own character, which makes almost everybody’s universal ability to immediately and simultaneously think of say… Blade Runner an incredibly helpful boon for setting the stage.Ĭharacter creation is Shadowrun is can be a challenge for a first time gamer, being a little crunchy but also a little limiting. Some RPGs are easy to picture, you can be comfortable walking through an imaginary small town and know what everything looks like, but Shadowrun has a very specific aesthetic and feel. Megacorporations control their own armies, the internet is practically a physical place, and everyone from random criminals to heads of state regularly hire mercenaries, but hey there’s magic.įirst edition was published in 1989 and inspired heavily by William Gibson’s Neuromancer but it’s not hard to see what other sources various aspects of the world building have drawn inspiration from since then. A system depicting a future rife with corruption and crime but which has also seen a return of magic to the world, making way for elves, orcs, dwarves, and dragons. Shadowrun is what happens when you try to find the center of the fantasy / science fiction / dystopian future venn diagram.

In addition to all of the foregoing, there is a 32-page booklet of additional sample contacts and sample seeds, “On the Run,” a 56-page first run, and 6 heavy cardstock double-sided reference sheets.The year is 2082, you’re paying the orc at the cyberpunk bodega for whatever passes for a coffee these days, and you just got a job. Equally useful is the “Pre-Generated Auxillary Character and Kit Systems” (PACKS) that allows players and game masters to quickly assemble player and non-player characters using plug-and-play character profiles and equipment kits. “The Big Book of Tables” is a 64-page pamphlet drawn from the 4th Edition Rulebook as well as all five expansions that functions as an easy guide to equipping game characters with what they need during character generation. “Anatomy of a Shadowrun” is a fictional account of a Shadowrun annotated to explain how the game rules apply to the fictional run, making it invaluable for a first-time player.

Shadowrun character sheet 20th anniversary plus#
The Runner’s Toolkit includes a giant (32 inches), 4-panel, hard-cardboard GM screen featuring a stunning panoramic illustration of Seattle in 2072 plus lots of items that will help both experienced “runners” and first timers enjoy the game.

Not Final ArtIn Q3 Catalyst is continuing the 20th Anniversary celebration by releasing the Runner’s Toolkit ($39.99), a box set of tools that should prove as useful to regular players (runners) as it is to Game Masters (GMs).
